Engine Features: Artifact Reanimate

Estimated reading: 3 minutes

Below is a more in-depth look of some of the notable features you will find within Artifact Reanimate’s sound design engine.
 

Big Knob

The Big Knob system expands the capabilities of a library by allowing the user to link effects and their parameters to a single knob.

The Big Knob can also serve as an additional Insert FX page if no linking is done.

To access the big knob configuration page and click the cog icon located on the main page.

How To Use

To use the Big Knob, first select an effect (1), and enable it using the toggle (2).

The parameters of an effect can be set manually (3), or can be linked to the Big Knob. To manually set an effect parameter, simply change its value using the appropriate knob.

To link a parameter to the Big Knob, select the desired parameter (4) and enable it using the toggle (5).

The From and To values (6) control how the position of the Big Knob maps to the value of the parameter.

The save and open buttons (7) can be used to save and open presets.
 

Step Modulator

The Step Modulator is a complex sequencing system found in the FX Page, which allows you to draw curves in modulation tables for controlling up to 10 independent effects: 4 Volume effects, 4 Pan effects, 1 Low Pass Filter effect and 1 High Pass Filter effect.

Volume and Pan are designed in such a way that multiple step modulators can be active at once without conflicting.

How To Use

In the Step Modulator an effect can be enabled by using either the momentary (non-latching) keyswitches, or by clicking the LED above the effect name (1).

The settings for each effect are displayed when clicking an effect’s name (2).

The keyswitches can be moved by using the remap control and locked using the lock control (3).

The frequency setting (4) controls the frequency at which the Step Modulator moves to the next step, and can use either a fixed ms value, or a DAW-synced tempo value. Click the lock next to the Frequency knob to toggle between the two.

The Intensity knob (5) controls the intensity of the modulated effect.

The number of steps in the table can be set using the Steps control (6).

The Retrigger toggle (7) forces the sequencer to always play from the start of the table when an effect is enabled.

The save and open buttons (8) can be used to save and open presets.
 

Inserts/Sends

The Inserts/Sends tab contains, a set of effects found in the FX Page, which can be applied to the output audio signal. 

How To Use

In the Inserts/Sends tab, an effect can be enabled by using either the momentary keyswitches, or by clicking the LED above the effect name (1).

The settings (4) for each effect are displayed when clicking an effect’s name (2).

The keyswitches can be moved by using the remap control and locked using the lock control (3).

The save and open buttons (5) can be used to save and open presets.

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Engine Features: Artifact Reanimate

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